propresenter-php/proto/layers.proto
Thorsten Bus 22ba4aff7d refactor: make repo Composer-compatible by moving php/ to root and ref/ to doc/reference_samples
- Move src/, tests/, bin/, generated/, proto/, composer.json, composer.lock, phpunit.xml from php/ to repo root
- Move ref/ to doc/reference_samples/ for better organization
- Remove vendor/ from git tracking (now properly gitignored)
- Update all test file paths (dirname adjustments and ref/ -> doc/reference_samples/)
- Update all documentation paths (AGENTS.md, doc/*.md)
- Remove php.bak/ directory
- All 252 tests pass
2026-03-30 13:26:29 +02:00

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2.3 KiB
Protocol Buffer
Executable file

syntax = "proto3";
package rv.data;
option cc_enable_arenas = true;
option csharp_namespace = "Pro.SerializationInterop.RVProtoData";
option swift_prefix = "RVData_";
import "color.proto";
import "effects.proto";
import "hotKey.proto";
import "uuid.proto";
message Layer {
message Preset {
.rv.data.UUID uuid = 1;
string name = 2;
.rv.data.Layer layer = 3;
}
message Blending {
message Standard {
.rv.data.Layer.BlendMode mode = 1;
double opacity = 2;
}
message Matte {
reserved 3;
message Alpha {
bool inverted = 1;
}
message Luma {
bool inverted = 1;
}
message White {
}
oneof MatteType {
.rv.data.Layer.Blending.Matte.Alpha alpha = 1;
.rv.data.Layer.Blending.Matte.Luma luma = 2;
.rv.data.Layer.Blending.Matte.White white = 4;
}
}
oneof BlendingType {
.rv.data.Layer.Blending.Standard standard = 1;
.rv.data.Layer.Blending.Matte matte = 2;
}
}
enum BlendMode {
BLEND_MODE_NORMAL = 0;
BLEND_MODE_DISSOLVE = 1;
BLEND_MODE_DARKEN = 2;
BLEND_MODE_MULTIPLY = 3;
BLEND_MODE_COLOR_BURN = 4;
BLEND_MODE_LINEAR_BURN = 5;
BLEND_MODE_DARKER_COLOR = 6;
BLEND_MODE_LIGHTEN = 7;
BLEND_MODE_SCREEN = 8;
BLEND_MODE_COLOR_DODGE = 9;
BLEND_MODE_LINEAR_DODGE = 10;
BLEND_MODE_LIGHTER_COLOR = 11;
BLEND_MODE_OVERLAY = 12;
BLEND_MODE_SOFT_LIGHT = 13;
BLEND_MODE_HARD_LIGHT = 14;
BLEND_MODE_VIVID_LIGHT = 15;
BLEND_MODE_LINEAR_LIGHT = 16;
BLEND_MODE_PIN_LIGHT = 17;
BLEND_MODE_HARD_MIX = 18;
BLEND_MODE_DIFFERENCE = 19;
BLEND_MODE_EXCLUSION = 20;
BLEND_MODE_SUBTRACT = 21;
BLEND_MODE_DIVIDE = 22;
BLEND_MODE_HUE = 23;
BLEND_MODE_SATURATION = 24;
BLEND_MODE_COLOR = 25;
BLEND_MODE_LUMINOSITY = 26;
}
.rv.data.UUID uuid = 1;
string name = 2;
.rv.data.Color color = 3;
bool muted = 4;
bool hidden = 5;
.rv.data.Layer.BlendMode blend_mode = 6;
double opacity = 7;
.rv.data.UUID selected_target_set_uuid = 8;
.rv.data.UUID effects_preset_uuid = 9;
double effects_build_duration = 10;
.rv.data.UUID layer_preset_uuid = 11;
.rv.data.HotKey hot_key = 12;
.rv.data.Transition transition = 13;
repeated .rv.data.Effect effects = 14;
.rv.data.Layer.Blending blend = 15;
}